A downloadable game for Windows

Made with the Unity3D game engine using C#.  Developed on a 4-month deadline. 4/5 members had no prior experience with C# or Unity.

Team Members:

Mark Philipp: Team leader / lead programmer

Joseph Sesate: Sprites and Animation. Turn System Programmer

Steven Che: Gameplay Designer, Gameplay Programmer

Isaac Fielding: Level Design and Animation implementation

Jose Garcia: Sound programming and design. System programmer

Download

Download
TurnBasedStrategy.zip 19 MB